Node Based Visual Editor for Mobile Augmented Reality

  • Ramón Iván Barraza Castillo Ciudad Juárez Autonomous University
  • Vianey Guadalupe Cruz Sánchez Ciudad Juárez Autonomous University
  • Osslan Osiris Vergara Villegas Ciudad Juárez Autonomous University
  • Anita Loya Lozoya Ciudad Juárez Technological Institute
Keywords: Mobile augmented reality, authoring tools

Abstract

Creating interactive Augmented Reality (AR) applications is still a rather technical matter; it requires programming skills that increase with the complexity of the application. This paper proposes a flexible and scalable node based visual editor, built on the entity system architecture; the creation a simple, yet interactive water cycle educational application is presented to demonstrate how the tool can be used. A usability test is conducted with six participants divided into two contrasting groups (developers and non-developers), a questionnaire is used to gather insight on the experiences from the users, the results that are presented, show that both groups found the tool to be appealing and useful.

Published
2016-05-14
How to Cite
Barraza Castillo, R. I., Cruz Sánchez, V. G., Vergara Villegas, O. O., & Loya Lozoya, A. (2016). Node Based Visual Editor for Mobile Augmented Reality. International Journal of Combinatorial Optimization Problems and Informatics, 7(2), 35-48. Retrieved from https://ijcopi.org/ojs/article/view/38
Section
Articles